Star Wreck (video game)
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Star Wreck | |
---|---|
Developer(s) | |
Publisher(s) | Alternative Software |
Designer(s) | Charles A. Sharp |
Platform(s) | ZX Spectrum, Amstrad CPC, Commodore 64 |
Release | 1987 |
Genre(s) | Interactive fiction |
Mode(s) | Single-player |
Star Wreck is a text adventure game written in 1987 by Charles A. Sharp. It was published by Alternative Software for the Spectrum 48k,[1] Amstrad CPC,[2] and Commodore 64.[3] The game takes place in a parody of the Star Trek universe and the player takes on the role of Captain James T. Cake of the USS Paralysed.
Development
Star Wreck was written using the Graphic Adventure Creator. After its initial publication in 1987, it also appeared in Alternative Software's compilation tape 4-Most Adventures, in 1991.[4]
Reception
Star Wreck was reviewed by Your Sinclair in December 1987,[5] receiving 6 out of 10. Whilst enjoyable, the reviewer felt that the initial area (the Starship Paralysed) was too open, causing difficulties in working out what's going on.
References
- ^ Star Wreck at World of Spectrum
- ^ Star Wreck Archived 2007-09-27 at the Wayback Machine at CPCZone.com
- ^ Star Wreck at Gamebase 64
- ^ 4-Most Adventures at World of Spectrum
- ^ Star Wreck review Archived 2006-05-28 at the Wayback Machine from Your Sinclair issue 24, December 1987; retrieved from The Your Sinclair Rock 'n' Roll Years
External links
Categories:
- Webarchive template wayback links
- Articles with short description
- Short description matches Wikidata
- Articles using Infobox video game using locally defined parameters
- 1980s interactive fiction
- 1987 video games
- Alternative Software games
- Amstrad CPC games
- Commodore 64 games
- Parodies of Star Trek
- Parody video games
- Single-player video games
- Video games developed in the United Kingdom
- Video games set in outer space
- ZX Spectrum games
- All stub articles
- Adventure game stubs