Onimusha Tactics
This article needs additional citations for verification. (September 2012) |
Onimusha Tactics | |
---|---|
Developer(s) | Capcom |
Publisher(s) | Capcom |
Director(s) | Fumihiro Asami |
Producer(s) | Yuichi Kobayashi |
Composer(s) | Keiji Yamagishi |
Series | Onimusha |
Platform(s) | Game Boy Advance |
Release | |
Genre(s) | Tactical role-playing |
Mode(s) | Single-player |
Onimusha Tactics[a] is a tactical role-playing video game developed and published by Capcom for the Game Boy Advance. A spin-off of the Onimusha series, it is the first and only game in the series to be released for a Nintendo system.[1] It does not follow the storyline of the previous PlayStation 2 games and is considered a side story, but the game features a similar plot: a samurai who possesses the Oni Gauntlet can become the Onimusha and fights against Nobunaga and his army of genma.
Gameplay
The player is presented with a 3/4 camera view of a detailed gridded battlefield. The point of the game is to defeat the opposing team of opponents and improve the player character with experience points gained in battle by defeating enemies. Such statistics include strength, which dictates attack power, speed which decides turn order, and others. The game allows the player to equip their warrior with katanas, spears, and other weapons.
Characters
The samurai is Onimaru, who is supported by a wide range of characters, many of whom are the same as their PlayStation 2 equivalents. There are some returning characters from other Onimusha games such as Saika Magoichi, Ankokuji Ekei, Fūma Kotarō, and Akechi Mitsuhide. Onimaru battles the genma until the players ultimately reach Nobunaga. New to the series are additional chosen warriors who receive the power of the phoenix, tortoise, tiger and dragon to assist Onimaru. These animals correspond with the Chinese celestial animals that represent the Cardinal directions. This reference was also a puzzle in Onimusha 2: Samurai's Destiny.
Reception
Aggregator | Score |
---|---|
Metacritic | 64/100[2] |
Publication | Score |
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1Up.com | B−[3] |
Eurogamer | 6/10[4] |
IGN | 6.5/10[5] |
This section needs expansion. You can help by adding to it. (November 2013) |
Onimusha Tactics received "mixed or average reviews", according to review aggregator Metacritic.[2]
Notes
References
- ^ "Onimusha Tactics – Overview". Allgame. Archived from the original on 14 November 2014. Retrieved 3 September 2012.
- ^ a b "Onimusha Tactics for Game Boy Advance Reviews". Metacritic. Archived from the original on 26 June 2020. Retrieved 16 July 2020.
- ^ "Onimusha Tactics Review for GBA from 1UP.com". 1Up.com. 1 January 2000. Archived from the original on 31 July 2012. Retrieved 4 September 2012.
- ^ Fahey, Rob (18 December 2003). "Onimusha Tactics Review". Eurogamer. Archived from the original on 3 November 2013. Retrieved 4 September 2012.
- ^ Harris, Craig (19 November 2003). "Onimusha Tactics: It's not the best tactical RPG on the GBA, but it's definitely not a bad one, either". IGN. Archived from the original on 13 October 2012. Retrieved 4 September 2012.
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- 2003 video games
- Game Boy Advance games
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- Tactical role-playing video games
- Sengoku video games
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- Video games developed in Japan
- Video games scored by Keiji Yamagishi
- Video games with isometric graphics
- Video games set in feudal Japan
- Virtual Console games
- Virtual Console games for Wii U
- Single-player video games