Empire III: Armageddon
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Empire III: Armageddon | |
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Developer(s) | Interactive Fantasies |
Publisher(s) | Edu-Ware |
Designer(s) | David Mullich |
Programmer(s) | Bill Widger |
Series | Empire |
Platform(s) | Apple II |
Release | 1983 |
Empire III: Armageddon is a video game for the Apple II published by Edu-Ware in 1983. It is the third game in the Empire trilogy, preceded by Empire I: World Builders (1981) and Empire II: Interstellar Sharks (1982).[1]
Gameplay
Set during the decline of the galactic imperial civilization, the player attempts to escape "the City", survive combat in the arena, and finally work with underground rebel groups in the Wilderness to defeat the Imperial forces, seize control of the Great Pyramid, and eliminate the Empress.[2]
Reception
Michael B. Williams reviewed the game in Compute! magazine, concluding that "Empire III Armageddon nicesly ties up the Empire trilogy with a superb challenge for gamers."[2]
References
- ^ Tringham, Neal Roger (10 September 2014). Science Fiction Video Games. CRC Press. pp. 153–154. ISBN 978-1-4822-0389-9.
- ^ a b Williams, Michael B. (April 1985). "Empire III: Armageddon". Compute!. p. 82 – via Internet Archive.
External links
Categories:
- Articles with short description
- Short description matches Wikidata
- Articles using Infobox video game using locally defined parameters
- Articles using Wikidata infoboxes with locally defined images
- 1983 video games
- Apple II games
- Apple II-only games
- Edu-Ware games
- Role-playing video games
- Science fiction video games
- Video games developed in the United States