Deep Core (video game)
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Deep Core | |
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Developer(s) | Dynafield Systems |
Publisher(s) | International Computer Entertainment |
Programmer(s) | Johan Lindahl |
Artist(s) | Josh Dworznik Jack Dworznik |
Composer(s) | John Keding Tomas Danko |
Platform(s) | Amiga, CD32 |
Release | 1993 |
Genre(s) | Platform |
Mode(s) | Single-player |
Deep Core is a futuristic platform game developed by Dynafield Systems for the Amiga. It was published in 1993 by International Computer Entertainment.
Plot
Captain Dawnrazer has been sent to save an underwater nuclear research base which has been invaded by strange aliens. Dawnrazer must work himself through nine levels (with additional sublevels and bonus levels). The game includes six weapon which can be upgraded via power-ups.
Reception
Reception
Publication | Score |
---|---|
Hull Daily Mail | 50%[1] |
Aktueller Software Markt | 9/12[2] |
Amiga Joker | 57%[3] |
References
- ^ "UFO chase lacks ideas". Hull Daily Mail. November 10, 1993. p. 16. Archived from the original on January 26, 2024. Retrieved January 27, 2024 – via Newspapers.com.
- ^ "Deep Core". Aktueller Software Markt (in German). January 1994. p. 58. Retrieved January 27, 2024.
- ^ "Deep Core". PC Joker (in German). December 1993. Retrieved January 27, 2024.
External links
Categories:
- CS1 German-language sources (de)
- Articles with short description
- Short description matches Wikidata
- Articles using Infobox video game using locally defined parameters
- Articles using Wikidata infoboxes with locally defined images
- Articles using Video game reviews template in single platform mode
- 1993 video games
- Amiga CD32 games
- Amiga games
- Dynafield Systems games
- International Computer Entertainment games
- Platformers
- Single-player video games
- Video games developed in Sweden
- All stub articles
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