User:Ddcampayo/SPH a la Violeau

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This is a modified version of Smoothed-particle hydrodynamics, started on Nov 6th 2017.


Smoothed-particle hydrodynamics (SPH) is a computational method used for simulating the dynamics of continuum media, such as solid mechanics and fluid flows. It was developed by Gingold and Monaghan (1977) and Lucy (1977) initially for astrophysical problems. It has been used in many fields of research, including astrophysics, ballistics, volcanology, and oceanography. It is a mesh-free Lagrangian method (where the coordinates move with the fluid), and the resolution of the method can easily be adjusted with respect to variables such as the density.


Principles of the SPH method

Lagrangian interpolation

Discrete forms of the fluid equations

Temporal integration

Advanced hydraulics with SPH

Discrete viscosity and diffusion

Boundary treatment

Discrete turbulence: basic models

SPH method validation

Steady flows

Collapse of a water column

Immersed bodies

SPH applications

Wave action upon waterworks

Fish pass

Floating oil spill containment boom

Dam spillway

Future of SPH

External links

Bibliography