Chocolatier: Decadence by Design
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This article needs additional citations for verification. (January 2015) |
Chocolatier: Decadence by Design | |
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Developer(s) | Big Splash Games LLC |
Publisher(s) | PlayFirst |
Producer(s) | Michael Thornton Wyman |
Designer(s) | Jon Blossom Stephen Lewis Michael Thornton Wyman |
Programmer(s) | Jon Blossom |
Series | Chocolatier |
Engine | Playground SDK™ |
Platform(s) | Windows, Mac OS X, iOS |
Release | Mac, Windows
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Genre(s) | Business simulation, strategy |
Chocolatier: Decadence by Design is a casual strategy video game, developed by Big Splash Games LLC and published by PlayFirst. The game was released on January 22, 2009 for the Mac OS X and Windows. In 2011 it was released on the iOS platform. In the game, the players are able to create their own chocolate by combining ingredients and designing their own chocolate. It is the third video game in the Chocolatier series.
Reception
Slide to Play rated the game as a "Must have" and praised its twist on the empire building genre.[1]
References
- ^ Vassei, Parisa (February 14, 2011). "Chocolatier: Decadence by Design iPad Review". Slide to Play. Archived from the original on April 17, 2013.
Categories:
- Articles needing additional references from January 2015
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- 2009 video games
- Business simulation games
- Games built with Playground SDK
- Lua (programming language)-scripted video games
- IOS games
- MacOS games
- Video games about food and drink
- Video games developed in the United States
- Video games set in Switzerland
- Windows games
- PlayFirst games